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1. Favorite EVE videos of all time - in My EVE [original thread]
The Dronelands War
- by Dana Serenity - at 2011.05.10 16:46:00
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2. New Dev Blog: The Great Deep Safe Nerf of 2010 - in EVE Information Portal [original thread]
While I agree with this in pricipal, I think the way its being implemented is not so good. I think deep safespots WITHIN THE CONFINES OF A SYSTEM are perfectly fine. Any player new or old can create them and therefore there is a level playing fi...
- by Dana Serenity - at 2010.04.14 12:01:00
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3. [ISSUE] Modify LOCAL chat - in Assembly Hall [original thread]
As much as I agree that changing constelation to immediate and locl to delayed would work. There is a problem that needs to be considered with this; If we take busy regions such as "The Forge" which can see 200+ players in 1 system. If we then use...
- by Dana Serenity - at 2008.09.17 11:02:00
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4. [IDEA] Local Chat change - in Assembly Hall [original thread]
OK, I know there are 1 million posts on this and I'm sure somebody has already posted this idea (or something similar) but going through pages and pages of threads to find the right one to post on is quite dull so I'll start a new post The idea...
- by Dana Serenity - at 2008.09.15 10:01:00
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5. [IDEA] Local Chat change - in Assembly Hall [original thread]
OK, I know there are 1 million posts on this and I'm sure somebody has already posted this idea (or something similar) but going through pages and pages of threads to find the right one to post on is quite dull so I'll start a new post The idea...
- by Dana Serenity - at 2008.09.15 10:01:00
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6. pos offline idea - in Assembly Hall [original thread]
Totally supported... Offline towers that take ages to blow up is stupid and the idea of being able to steal these assets is very appealing. The only change I would make is that I would make the timer much shorter before a tower gets tagged as aban...
- by Dana Serenity - at 2008.09.15 09:24:00
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7. [IDEA] Dummy Roles - in Assembly Hall [original thread]
As many of you may or may not know, many corporations in Eve have there own websites and many of these sites are set so that they are only viewable ingame. A lot of these sites are also set so only certain people can view them ingame by checking v...
- by Dana Serenity - at 2008.09.15 09:06:00
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8. [ISSUE] Modify LOCAL chat - in Assembly Hall [original thread]
Agreed... BUT! I can see a problem. Imagine jumping into the constellation which houses Jita and having the constellation chat window update everytime someone jumps into that constellation. 3000+ people in a chat channel spamming away while it up...
- by Dana Serenity - at 2008.08.15 18:58:00
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9. [issue]drake tanking power with no cap use - in Assembly Hall [original thread]
Not supported! Yes the drake has an amazing tank but it does nothing else.. Its not a damage dealer (400dps... yeah with all level V skills, drones and implants and gang bonuses but only with heavy assault missiles... gl getting that into range o...
- by Dana Serenity - at 2008.07.28 11:56:00
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10. New Dev Blog: Speed Rebalanced by Nozh - in EVE Information Portal [original thread]
Originally by: Ithrinim After digesting the changes, only one further change is needed to remove nano immunity to death. Warp scrambling/disrupting prevents use of gates. Otherwise, it's near impossible to prevent MWD-slide back through ...
- by Dana Serenity - at 2008.07.28 11:18:00
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11. EVE down? - in EVE General Discussion [original thread]
Well, I'm with BT and live in Wolverhampton and Eve is down for me too... Guess its us west midlanders who are with BT who can't connect to Eve if people can confirm?
- by Dana Serenity - at 2008.05.13 16:00:00
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12. EVE Ambulation (aka Full Body Avatar) Discussion - in EVE General Discussion [original thread]
I have a few suggestion about ambulation so here goes. I've done it as a question and then a suggestion on what I think it should be What happens when a player logs off and disconnects while in a station? Having the avatar simply disappear I th...
- by Dana Serenity - at 2008.03.14 14:01:00
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13. Scripts and how they will affect modules - in Test Server Feedback [original thread]
Edited by: Dana Serenity on 17/11/2007 13:04:18 Edited by: Dana Serenity on 17/11/2007 13:03:47 First of all I actually agree with you CCP that it would be better to split the double bonuses of such modules and use scripts to get a better ...
- by Dana Serenity - at 2007.11.17 13:01:00
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14. A Plea to Examine RSD Specialised Ships. - in Test Server Feedback [original thread]
Though this thread seems to be solely about RSD's. I'm going to actually be talking about all the script NERFS . First of all I actually agree with you CCP that it would be better to split the double bonuses of such modules and use scripts to get...
- by Dana Serenity - at 2007.11.17 12:53:00
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15. The Remote Sensor Damper Trend - in Test Server Feedback [original thread]
"IF YOU NERF EVERYTHING, EVERYTHING WILL HAVE TO BE RENERFED!" Now I understand that inline with keeping the game balanced, small nerfs and boosts are required but there is absolutely no point in nerfing something that has multiple counters again...
- by Dana Serenity - at 2007.08.18 13:22:00
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16. Arkanons News Item on the recent allegations of developer misconduct - in EVE Information Portal [original thread]
First of all, a quick comment; This post is NOTHING to do with anybody's opinion of BoB or Goons or anybody's like or dislike of them. I will not make any accusations of CCP, rigging or anything like that. I am just posting commenting on the lette...
- by Dana Serenity - at 2007.05.26 11:59:00
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17. Custom Tech Modules and Ships and Custom Research & Manufacturing - in Player Features and Ideas Discussion [original thread]
2) Manufacturing corps would be able to truly develop specialist manufacturing, a corp could specialize in sniper ship production for example, creating a more realistic corporate playing field. Players would for the first time be able to approach ...
- by Dana Serenity - at 2007.05.03 11:51:00
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18. Suggesting a way to balance nos - in Player Features and Ideas Discussion [original thread]
Edited by: Dana Serenity on 29/04/2007 19:47:00 OK, while I do agree that NOS's are not balanced and need looking at, there are a few problems I can see with your ideas 1. Adding an activation cost to NOS's is pretty much defeating the whole ...
- by Dana Serenity - at 2007.04.29 19:49:00
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19. A really simple idea for website - in Player Features and Ideas Discussion [original thread]
Ok I know this is nothing to do with Eve (as in the game) but I didn't know where else to post this, but its such a simple idea. PODCASTS!!! Yeah thats right, how about having audio podcasts with ingame news and dev blogs which you can subscribe...
- by Dana Serenity - at 2007.04.29 19:16:00
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20. Rank 3 learning skill - in Player Features and Ideas Discussion [original thread]
Well I agree with having a Advanced Learning Skill... why? Well, CCP have introduced lots of new skills with exploration, salvaging and with no doubt they will introduce more. We need to learn a little faster to learn all of these new skills and ...
- by Dana Serenity - at 2007.04.04 21:25:00
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